Contents GameplaySerious Sam HD consists of HD remakes of both The First Encounter and The Second Encounter using a newer version of the: Serious Engine 3. The level layouts have been kept, but nearly all of the graphics, textures, models, lighting and special effects have all been updated. Gameplay-wise, Serious Sam HD functions pretty much the same as it does in the old games.Not everything has been kept in the remakes. The inverted-gravity effect in The First Encounter and The Second Encounter has been removed and can no longer carry due to issues regarding the engine.The HD remakes also have improved net-code that fully takes advantage of modern internet connections unlike Serious Sam 1, which was built around modems. This makes online gameplay smoother and more consistent for those with modern connections.ModesSerious Sam HD: The First Encounter has single-player, cooperative and deathmatch game modes. Scorematch has been removed for unknown reasons.Serious Sam HD: The Second Encounter features the same game modes as Serious Sam HD: The First Encounter, but many new game types have been added.
Both single player and multiplayer have survival, which pits the player against an endless horde of enemies. Medals are given for surviving for a certain amount of time. Multiplayer has many more game modes. For co-op, a new game mode called coin-op co-op was created, which adds score and limited lives. Competitive gameplay received many new gamemodes.has been added, allowing people to play deathmatch in teams. And give each player one life, and the last person (or team) wins. And are a competitive version of traditional co-op, as it lets players compete to see who can get the best score at the end of a level.
Finally, is a variation of deathmatch where one person holds an item and gets points for holding it, while other players must kill the holder in order to get the item.Graphic comparisonBelow are two sets of screenshots showing off the graphical differences between the original Serious Sam 1 and Serious Sam HD.
The quintessential ‘shoot everything that moves with really big guns’ type of game.Serious Sam: The First Encounter comes in a box featuring a beefy guy wearing a muscle shirt and toting a really big gun blasting the living life out of a horde of ugly aliens. And for once in the computer gaming world, what you see is exactly what you get.
This inaugural effort from then newbie Croatian developer Croteam is a throwback to the early days of the first-person shooter when “plot” was centered around turning anything that moved into bloody smears.Yet even though Serious Sam is on an evolutionary par with DOOM, and may very well be the neanderthal to Half-Life’s homo sapiens, it doesn’t seem dated in any way. This here is a dose of pure visceral excitement with no strings attached. Thank the crisp visuals to the outstanding Serious graphical engine that allows the designers to throw ridiculous numbers of monsters at the gamer in ultra-large levels. The mob scenes you’ll wade through here are more impressive than anything you’ve seen before. Of course, such massive assaults take precedence over everything else, particularly the plot.The storyline is equal parts Stargate and Chariots of the Gods, with some nonsense about evil aliens and a time machine giving Sam “Serious” Stone the excuse to wage an assault on E.T. In the dramatic settings of Ancient Egypt.
Your only assistance in this one-man war comes from NETRICSA, a computer wired into your brain that keeps track of your objectives, gives tips in certain situations, and analyzes enemies and weapons. From open outdoors to creepy tombs.Despite the presence of all this firepower, Sam shouldn’t expect a walk in the park. Croteam has designed a legion of bizarre creatures to oppose him.
Most are of the “creep you out” variety, particularly the shock troops that consist of headless reanimated corpses. All of them attack in waves, creating what are easily the largest set-piece scraps in first-person shooter history. The scale is unprecedented. To pass through a single courtyard you have to battle at least two dozen Beheaded Kamikazes, which rush at you from all directions simultaneously, screaming loudly (from what orifice we dare not ask).Hundreds of Marsh-Hoppers swarm into a sealed chamber that won’t open up until every last one has been blasted into green goo. Reptiloids will teleport in one after another atop pillars across an open-air temple in an attempt to stop you from proceeding. Battles like this are often difficult, though they can leave you with a real feeling of accomplishment after you’ve finally emerged victorious.
Derivative SamUnfortunately, some of the shine wears off Serious Sam after you reach the midway point of the solo game. The “kill everything” concept starts to drag when you’re forced to slaughter what seems to be never-ending stream of monsters in constricted levels. From this point on, you can’t proceed forward more than a few steps without being ambushed by hordes of charging foes, and it seems the designers have nothing else to show. You can almost hear a little voice in your ear saying “So, you can handle 10 Werebulls, huh?
Well, try 25! Bwahahahaha!”This presents some serious challenges that will keep you hopping, but it also brings the repetitive formula too much to the forefront.
It adopts a ‘rinse and repeat’ type of mentality that gets old, even for the diehard twitch gamer. Yet in short spurts it’s an enjoyable offering dressed in exotic clothing. Serious Sam: The First Encounter is one game that no action fan should be without.
It’s a dose of pure adrenaline that will perk up old-timers in ways not seen since DOOM hit 386s everywhere in late 1993.System Requirements: PII 400 Mhz, 64 MB RAM, 16 MB Video, Win 9X/ME/NT/2000/XP.